Alpha 1.2.0
These two screen shots display two different locations in Alpha 1.2.0, and some of the new content that comes with the Alpha.These two screen shots display two different locations in Alpha 1.2.0, and...
View ArticleThe New Level Editor
This screenshot shows the current state of the new version of the Level Editor.This screenshot shows the current state of the new version of the Level Editor.
View ArticleThe Editor
Here are two screens of the editor, displaying the new spawn and checkpoint-tools. (The textures for spawn and checkpoints are placeholders)Here are two screens of the editor, displaying the new spawn...
View ArticleThe Editor
Here are two screens of the editor, displaying the new spawn and checkpoint-tools. (The textures for spawn and checkpoints are placeholders)Here are two screens of the editor, displaying the new spawn...
View ArticleMore images of the Editor
These two images display most of the things included in the Editor in v1.0. The first shows the Linking Tool, which allows you to link e.g. buttons to doors, etc. The second shows some random objects...
View ArticleMore images of the Editor
These two images display most of the things included in the Editor in v1.0. The first shows the Linking Tool, which allows you to link e.g. buttons to doors, etc. The second shows some random objects...
View ArticleFriendly NPCs
This screenshot shows a few friendlies as well as a little healthkit.This screenshot shows a few friendlies as well as a little healthkit.
View ArticleNew Objects and the Selection Tool
This screenshot shows some new objects in the game: - Side-ways fans - Crushers - Spikes - Thorns -"Crown Jewels"-"Dark Matter"- etc. The green area in the upper left of the level is a selection...
View ArticleLight Engine Demonstration
These two images a new feature which I have been working on for the last 7 days. Later on I will combine this "dynamic light engine" with another feature I got in mind to make caves and dungeons...
View ArticleLight Engine Demonstration
These two images a new feature which I have been working on for the last 7 days. Later on I will combine this "dynamic light engine" with another feature I got in mind to make caves and dungeons...
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